Download
Linphone can be downloaded for free. It is licensed under the General Public License. In a few words that means that everyone can distribute it without restrictions, and can modify the source code provided that the modifications can be made available for everyone.
| Lastest stable source code (.tar.gz) | Click here |
| Plugins source code (.tar.gz): audio ilbc and video H.264 plugins. The H264 codec provides the best video quality. | Click here |
| Windows linphone binary installer (setup.exe) | Click here |
| Windows plugins installer (currently only H264 plugin is available) | Click here |
| Binary rpms | Included in Fedora extra |
| Debian binary packages | Included in Debian |
| Development snapshots, source and windows installer | Click here |
Alternatively, you can get retrieve sources from the SVN tree which is hosted at the savannah project page:
Access using the SVN protocol:
svn co svn://svn.savannah.nongnu.org/linphone/trunk
Access using HTTP (slower):
svn co http://svn.savannah.nongnu.org/svn/linphone/trunk
Compiling linphone from source on linux:
Linphone depends on the mandatory following source packages:
- speex>=1.2.0 with libspeexdsp
- libosip2>=3.1.0
- libeXosip2>=3.1.0
Those additional packages are recommended:
- alsa-lib (libasound): the alsa library, usually present on all linux now.
- ffmpeg (more specifically libavcodec) for video codec support
- SDL>=1.2.9 again to video support working
- gtk+>=2.8 for the graphical interface
- libtheora>=1.0alpha7 to use the theora codec for an efficent video streaming
If you use binary packages (rpm, deb) which is the easiest way to have all linphone build dependencies on a system, install the *-dev (deb) or *-devel (rpm) packages of the above mentioned source packages.
Compiling on windows
The procedure is documented within the README.win32 file included in the source distribution or svn tree.
Good luck !

